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Module level

Module level 

Source
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The level builder, and what a level does at run time: prepare, validate, start.

A level is one builder chain: identity and prose, a Fixture describing its files, the answer and requirements that complete it, an optional cd policy and file descriptor rule, and a reference solution. Everything a session needs is a plain public field; everything a level can do is a method here, so the contract lives in one place instead of in each level.

Structs§

Level
A level. Build one with level or intro and chain the methods below.
Solution
How a level proves it can be completed: a shell script that does the task.

Enums§

LevelKind
Whether a level is graded, or only read.
Start
Where the player is placed when the level starts.

Functions§

intro
Start a section intro (N.0): read, then Enter. It has the standard hint (messages::INTRO_HINT) and no start directory unless one is set.
level
Start a regular level: level(8, "Integrační výzva"). The number is explicit, so reordering never renumbers anything.